\n This is a normal claim, but with the option to level the upper and\n lower boundary of a claim. A normal claim reaches from bedrock to\n heaven. This claim has height and depth. Designed for protecting\n underground bases (with a normal claim, players walking on ground\n above the base would get tp'd out without knowing what they\n intruded) or for bases that have public tunnels under them (with a\n normal claim, players wouldnt be able to use the tunnel under the\n protected base).\n
\n \n\n This claim defines a zone in which players get a configurable\n message in chat when they enter or exit the claim.\n
\n \n\n This is a normal claim, but with assigned opening hours. Tired of\n your lobby or central tradingstation getting abused/wrecked by\n players for surviving (horde) night? Just set it to opening hours\n 0400 to 2200 and players will get tp'd out if they enter the area\n outside that hours.\n
\n \n\n Define an area and a triggerheight and an allowed player will get\n tp'd to a preset location.\n
\n \n\n Create an area for locking players in (aka jail). When whitelisted\n for a reversed claim, a player cannot leave the area and will get\n tp'd back in if he/she tries.\n
\n\n This is used for creating hostilefree area's. All hostiles will\n despawn in this type of advanced claim..\n
\n\n Create an area for protecting bases/structures. Players not on\n whitelist of the claim will get tp'd out. This claim type has a time\n to live (hours). After the time has passed this claim will vanish.\n
\n \n\n Trigger one or multiple console commands when a player enter this\n claim area. The claim type must be enclosed in double quotes and\n parameters with spaces within each command must be enclosed in\n single quotes. Use semicolon ( ; ) to seperate commands.\n
\n \n\n This claim can be used to restrict/grant access to a claim by player\n level. Built in basic logical expression, plus support for level\n ranges.\n
\n \n\n Control abillity to place LCB's within the boundaries of the lcbfree\n adv. claim. Allow to place LCB's by accesslevel and/or whitelist. If\n not allowed to place LCB, it will be removed and put back in player\n inventory.\n
\n\n Use this claim to prevent placement of configurable block(s). Blocks\n that are not allowed in this claim will be instantly(!) removed.\n Configured blocks must have the exact name as they\n have ingame and be separated by ;\n
\n \n\n only claimowners, whitelisted players and accesslevel allowed\n players can place any block within this adv. claim. Type=\n \"landclaim\". Violation string configurable in CpmStrings.xml\n (AdvClaims_Landclaim). Auto giveback to placing player.\n
\n\n Use this claim to prevent placement of blocks that are not\n configured as problock(s). Violation string configurable in\n CpmStrings.xml (AdvClaims_ProBlock). Auto giveback to placing\n player.\n
\n \nThere are no commands in the queue yet. Create or delete some claims first!
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